This post provides Power Legion statistics for the WW2 super team The Invaders.
Captain America Updated 18/3/15
Cap
America WW2 (546 Points) |
M |
A |
S |
K |
d6 |
d10 |
d8 |
d8 |
Damage Resistance |
d8+3 |
Activation |
d10 |
Armor d6, Strong Will d8, Shield d10 (Device: Shield),
Leadership d6, Acrobat |
Bucky Updated 18/3/15
Bucky
(302 Points) |
M |
A |
S |
K |
d4 |
d8 |
d6 |
d8 |
Knockout |
d8 |
Activation |
d8 |
Strong Will d6, Ranged Damage d6 (Device: S.M.G.) |
Human Torch I
Human
Torch I (654 Points) |
M |
A |
S |
K |
d4 |
d8 |
d8 |
d10 |
Damage Resistance |
d10+6 |
Activation |
d8 |
Fire
Generation d12, Flight d8, Armor d12, Vulnerability to Wind, Cold & Water |
Toro
Toro
(448 Points) |
M |
A |
S |
K |
d4 |
d8 |
d6 |
d8 |
Knockout |
d8 |
Activation |
d8 |
Fire
Generation d8, Flight d8 |
Union Jack
Union
Jack (326 Points) |
M |
A |
S |
K |
d6 |
d8 |
d6 |
d8 |
Knockout |
d8 |
Activation |
d8 |
Lethal HTH Attack d6 (Device: Knife), Ranged Damage d6 (Device:
Revolver) |
Blazing Skull
Blazing
Skull (584 Points) |
M |
A |
S |
K |
d6 |
d8 |
d8 |
d8 |
Knockout |
d8 |
Activation |
d8 |
Fire
Generation d10, Martial Arts d8, Strong Will d8, Acrobat |
And now some enemies for the team.
Baron Heinrich Zemo (Added 23/3/15)
Baron
Zemo I (516 Points) |
M |
A |
S |
K |
d10 |
d6 |
d4 |
d6 |
Knockout |
d6 |
Activation |
d10 |
Ranged Damage d8 (Device: Pistol), Entangle d20 (Limited: Range
1L), Leadership d8, Martial Arts d8 |
Baron Blood
Baron
Blood (522 Points) |
M |
A |
S |
K |
d6 |
d8 |
d8 |
d10 |
Damage Resistance |
d10+4 |
Activation |
d8 |
Armor d8, Lethal HTH Attack d6, Flight d8, Telepathy d8
(Limited: 1L Range only) |
Red Skull
Red
Skull (510 Points) |
M |
A |
S |
K |
d8 |
d8 |
d6 |
d8 |
Knockout |
d8 |
Activation |
d8 |
Strong Will d12, Poison d8 (Device: Pistol), Ranged Damage
d8 (Device: Pistol), Mastermind d10, Gloating |
|
Master Man
Master
Man (472 Points) |
M |
A |
S |
K |
d6 |
d6 |
d10 |
d10 |
Damage Resistance |
d10+4 |
Activation |
d6 |
Martial
Arts d8, Armor d8, Leadership d6 |
Warrior Woman
Warrior
Woman (340 Points) |
M |
A |
S |
K |
d6 |
d6 |
d10 |
d10 |
Knockout |
d10 |
Activation |
d6 |
Entangle
d4 (Device: Whip), Martial Arts d8 |
German Officer
German
Officer (279 Points) |
M |
A |
S |
K |
d6 |
d6 |
d4 |
d4 |
Knockout |
d4 |
Activation |
d6 |
Ranged Damage d6 (Device: Pistol), Lethal HTH Attack d4 (Device:
Knife), Marksman d8, Leadership d6, Normal |
German N.C.O.
German
NCO (252 Points) |
M |
A |
S |
K |
d4 |
d6 |
d6 |
d4 |
Knockout |
d4 |
Activation |
d6 |
Ranged Damage d8 (Device: Rifle), Lethal HTH Attack d6 (Device:
Bayonet), Leadership d4, Normal |
German Soldier
German
Soldier (214 Points) |
M |
A |
S |
K |
d4 |
d4 |
d4 |
d4 |
Knockout |
d4 |
Activation |
d4 |
Ranged Damage d8 (Device: Rifle), Lethal HTH Attack d4 (Device:
Bayonet), Marksman d6, Normal |
German Soldier with Panzerfaust
German
Panzerfaust (244 Points) |
M |
A |
S |
K |
d4 |
d4 |
d4 |
d4 |
Knockout |
d4 |
Activation |
d4 |
Ranged Damage d10 (Limited: One shot), Lethal HTH Attack d4
(Device: Knife), Marksman d6, Normal |
For more of a challenge, but less comic accuracy, add Armour d6 (Partial Protection) to any of the profiles above for 40 points making them members of the Sturm Battalion. To make Nacht Jagers take the armoured soldiers and add Night Vision for 40 points.
Panzer-bot
Panzer-bot
(409 Points) |
M |
A |
S |
K |
d4 |
d6 |
d8 |
d8 |
Damage Resistance |
d8+3 |
Activation |
d6 |
Ranged Damage d8 (Device: M.G.), Armor d6, Artificial, Short
Move |
|
Panzer IV
Panzer
IV (675 Points) |
M |
A |
S |
K |
d4 |
d6 |
d10 |
d10 |
Damage Resistance |
d10+4 |
Activation |
d6 |
Ranged
Damage d10 (A.P. round), Armor d8, Blast d10 (H.E. round), Short Move |
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